XC Review: Star Wars: The Force Unleashed

I love Star Wars. It's great. But generally, Star Wars games aren't my thing. I absolutely hated LEGO Star Wars (all LEGO games as a matter of fact,) but I couldn't help but try Force Unleashed out. Now, I played this on the Wii, just saying, so this'll be a review more on graphics and story.

Star Wars Games Rule #1.) It has to have a new, original story. Problem with LEGO Star Wars was it just followed the movies! Who cares? FU went by this rule very carefully. It's set between the movies 3 and 4, and it had an action-packed plot with interesting characters and villains that we haven't seen before, but a galaxy and planets we have. That's shakin' it up, and I'm liking it.

Star Wars Games Rule #2.) Her dots must be connected—no loose ends! What this means is that the game needs all the components of her plot finally come together, but also needs a good ending or cliffhanger. I can honestly vaguely remember the ending to FU, but it had a nice, spicy transition to the sequel, which I thought was a good thing.

XboxCritic Review for Star Wars: The Force Unleashed For a new, edge-of-your-seat story, fun object physics and a destructible environments, but for a slightly irritating multiplayer and rusty 2008 graphics (which doesn't bother me if it's not a newer game,) XboxCritic gives this modern-take installment into the Star Wars franchise a 4.5 out of 5.